How do you "train" your dogs to be quiet in their crates.
How do you "train" your dogs to be quiet in their crates.
I have a question regarding the "Two Targets is a must" statement in the Behaviors section.
I have a dog who believes everything you write in that article. He knows that the sooner he gives me the behavior I'm looking for, the sooner the other piece of plastic will fly. It works great! He's happy, I'm happy, and my discs are happy (i.e. not destroyed).
However, when we switch to single disc (where two discs are not allowed), his behavior is radically different. He plays that very frustrating keep-away game where he gets a few feet from me, and then he just murders the disc.
What are my motivational options when only one target is allowed?
Starting to create sequences can be a very frustrating endeavor for both dog and handler. It's very common to see new players struggle through simple sequences doing damage to their established tricks and to their relationships with their dogs.
There are a few simple rules to follow to help make creating sequences a smooth and successful process.
Here is some information about getting your dog set up.
Establishing Position is very important for several aspects of the game:
A Slider is a reward used mainly for high drive dogs.
This is probably the most important reward in the Consequent Game. It is also the most complex. In essence, when your dog is honoring your request, the game is exciting, when your dog is not honoring your requests, create a lull or break in the game before you try again, or shift gears to something else entirely.
The Consequent Game is a way of looking at the game of Disc as both game and learning experience. It is based on teamwork and helps to build a strong bond dog and handler and an enjoyable way to train.
How do you "train" your dogs to be quiet in their crates.